Meet the Team!
Vivian FuVivian is a perfectionist that developed a strong passion for 3D creations and wishes to further her love and knowledge of the craft. She is a self-taught user of the modelling software Maya and has been taking the initiative to learn more about the program. With a respectable amount of proficiency with the program, she spends the majority of her time creating 3D models of objects and environments.
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Pandy MaAlthough untalented at playing video games, Pandy is skillful in 3D modelling and game production. Presently studying at OCADU, she’s worked on multiple titles including When You’re Gone, Genera, and Lucid; which have been exhibited at Trinity Square Video and OCADU’s Open Show. Her projects range from 2D puzzles to full VR experiences and works in programs such as After Effects, Autodesk Maya, Illustrator, Photoshop, Unity, and Unreal Engine.
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Sydney PallisterSydney can be best described as a feminist and queer inclusive game designer. She views the game industry as a practice that has many opportunities to be more inclusive and progressive as a multi-billion dollar industry. Specifically, she looks at ways to make games that make marginalized groups feel represented and powerful as individuals. These games revolve around adventure, story and choice based mechanics in the science fiction and fantasy genres.
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