Pandy MaSydney PallisterTesting out icons for items, background colour settings and ray-hit casting. Vivian Fu
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Pandy MaSydney PallisterSetting up item pop up text testing, ran into some trouble here. Vivian FuPandy MaSydney PallisterStarting to set up the player inventory, this is a structure for blueprints that holds the information for each item and slot. Vivian FuPandy MaSydney Pallister Setting up our survey questions and dispersing it, as well as testing out some save game functionality in Unreal with the player character. Vivian FuPandy MaSydney PallisterPlayer input blueprints and making the first packaged build for testing Vivian Fu |
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